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![]() ![]() Use TM:PE's 'lane connector' tool to appy lane connections as shown in the screenshots, or simply follow the markings on the roads. As always flatten the entire area the blueprint/template covers. Lane mathematics are applied for a good traffic flow. Interested in more service interchanges? Check out the Collection Without this mod, this interchange will not function as it should. With it you can apply 'lane connections' to force the traffic in the correct lanes. ![]() To achieve this in the game, you'll need to use the mod called TM:PE. Because of this design, the traffic lights (if properly set up) at the two intersections only have two steps in a full cycle. This interchange has the traffic that crosses the highway move in the opposite direction. It's a 'service interchange', connecting a highway to a regular road network.
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